Thursday, July 24, 2008

production

lotr1production-sarangida.blogspot.com
Production
Jackson began working with Christian Rivers to storyboard the trilogy in August 1997, as well as getting Richard Taylor and Weta Workshop to begin creating his interpretation of Middle-earth.[16] Jackson told them to make Middle-earth as plausible and believable as possible, to think of Middle-earth in a historical manner.[17]
In November,[17] Alan Lee and John Howe became the primary conceptual designers for the film trilogy, having had previous experience as illustrators for the book and various other tie-ins. Lee worked for the Art Department creating places such as Rivendell, Isengard, Moria and Lothlórien, giving art nouveau and geometry influences to the Elves and Dwarves respectively.[17][18] Though Howe contributed with Bag End and the Argonath,[17][18] he focused working on armour having studied it all his life.[19] Weta and the Art Department continued to design, with Grant Major turning the Art Department's designs into architecture, and Dan Hennah scouting locations.[17] On April 1, 1999, Ngila Dickson joined the crew as costume designer. She and 40 seamstresses would create 19,000 costumes, 40 per version for the actor and their doubles, ageing and wearing them out for impression of age.
source:Wikipedia